About a year ago, the famous game engine company Unity announced an utterly insane Runtime Fee, which meant major developers would be charged for every game installed through the Unity Engine. A few ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...
Broken trust, a dark 12 months, but a positive sign: Developers react to Unity axing the Runtime Fee
Unity has cancelled its Runtime Fee, which was announced just a year prior. The announcement sent shockwaves through the games industry, with developers quickly declaring their distaste for the ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
A year ago, Unity Technologies created a huge problem for itself and the developers who use its game engine: It introduced a near-universally hated new fee tied to a developer’s game installs. While ...
Last year, Unity announced a massive change to how users access and use its popular video game engine. The company introduced a Runtime Fee, which would apply to developers whose games crossed ...
Unity is canceling its controversial Runtime Fee and returning to a more traditional subscription model for its popular video game engine used by small and big developers worldwide. However, the price ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity has canceled its Runtime Fee for gaming customers, effective immediately. Last year, Unity announced the controversial Runtime Fee that would charge developers on a per-install basis. Unity ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
Game engine Unity has reportedly introduced yet another fee, this time for some of its Enterprise customers, and the minimum ...
Unity has made the announcement the entire games industry was waiting for – it has announced that its Unity Runtime Fee has been cancelled, effective immediately, for all game makers. The news was ...
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